The evolution of Disney's animated environments from 'Chicken Little' to 'Strange World'

Tech advancements have allowed Disney to go from more static environments in its earliest computer-animated movies to a living, breathing landscape in "Strange World" (2022). This new setting has a level of movement, texture, dimension, and scale that would have been unthinkable 17 years ago, when Disney made its first foray into full computer animation with "Chicken Little" (2005). Since then, Disney has expanded its tool set with each successive film to create landscapes that feel just as alive as the characTech advancements have allowed Disney to go from more static environments in its earliest computer-animated movies to a living, breathing landscape in "Strange World" (2022). This new setting has a level of movement, texture, dimension, and scale that would have been unthinkable 17 years ago, when Disney made its first foray into full computer animation with "Chicken Little" (2005). Since then, Disney has expanded its tool set with each successive film to create landscapes that feel just as alive as the characters.